The Nuzlocke Challenge is a fan-favorite way to play through Pokémon games. The premise is simple: you can only catch the first Pokémon you encounter in each area, and if a Pokémon faints in battle, you can’t use it again for the rest of the run. Nuzlocke requires a combination of luck and skill – and it relies heavily on random number generation.
This all works well in Pokémon games with linear, varying paths to cycle through, those games with tall grass hiding wild Pokémon that are just waiting to jump out and attack you. but with Scarlet Pokemon And the VioletThe main series now has an open world where Pokemon roam freely, and there are no random encounters whatsoever. How do you do a real Nuzlocke in a game where you can scan an area and pick the Pokemon you need, instead of getting stuck with anything that jumped out of the grass?
The traditional Nuzlocke may not be quite feasible in carmine And the Violet, but with a little creativity – and maybe a virtual dice roller – you can keep the spirit of the challenge intact. Let’s go step by step through the pillars of the Nuzlocke Challenge to see what still works and what needs to be adjusted with the times.
Step 1: Limit your Pokemon
despite carmine And the VioletLarge and open world, you can still completely limit yourself to catching one Pokemon per specific area in Baldia. The map is divided into northern, southern, eastern, and western sections, with each section divided into numbered areas, and the game tells you when you leave one and enter another. (Unlike what happens in the mostly open world Pokemon Legends: ArceusFilling out a Pokédex is not required to advance in it carmine And the Violet.)
You’ll probably want to make a note of where you catch Pokemon. It is a little more difficult to keep track of obscure counties and regions compared to the linear roads that connect the points of the cities on the map.
Step 2: RNG
This is where it gets more complicated. carmine And the Violet You do have an element of randomness for them in that different Pokemon may spawn at the same location each time you visit, but to keep the Pokemon you catch random you have to do some RNG yourself. The easy way: When you first enter a new area, close your eyes and walk around until you run into a Pokemon, and voila! This is the Pokemon you get.
However, if you do, you may inadvertently wander into a new area, which complicates the whole thing. So if you’re loyal to randomness but want to explore more carefully, you can try a method suggested by one player on Reddit: catch six Pokemon, then roll a six-sided die to determine which qualifies for your party. (You can also do this with higher numbers and dice with more sides, if you want.) This is probably a little easier than a traditional Nuzlocke since you have a chance of getting something other than a Lechonk, but hey, it’s still kind of random!
Now, if you are truly Randomized You can check the full list of Pokémon spawns in any given region on a site like Serebii, assign each of those Pokémon one number from the total number of possible species in that region, and unlock a random number generator; The number you get is the pokemon you have to catch. If it’s a rare spawn, good luck to you.
If you want more randomness with less action – but potentially stronger Pokemon that make Nuzlocke easier to run – you can also head straight to the first Tera Raid crystal you see and catch that Pokemon. Since there is more than one crystal per area, you can use the dice roll method to decide which crystal to approach.
Step 3: When the Pokémon faints
Depending on where you go and when you go there, carmine And the Violet It can be much more difficult than previous Pokémon games. It’s very easy to wander from a meadow full of low-level Hoppips to a meadow that looks very similar but is home to high-level Pokemon. If you are not careful, your Pokemon will fainting. And as the Nuzlocke rules dictate, a fainted Pokemon will die to you for the rest of the run.
Thankfully, grinding just got a lot easier (and safer) thanks to auto battles, which let you send your lead Pokemon outside to battle a wild one without your input. Pokémon will not faint if injured in these battles; They will simply stop fighting if their health points are too low. Level up so you can take on stronger Pokemon, but without the stress of a regular battle! (However, this does not apply to the auto battles you have to do in Team Star Bases. Your Pokémon can completely faint during those missions, so be careful.)
If you want to make Nuzlocke more challenging, you can stop yourself from auto-fighting and grinding the old-fashioned way: with regular battles in which your Pokemon have a chance to faint.
Step 4: Improve your grammar
Of course, the great thing about the Nuzlocke challenge is that anyone can enter their own house rules – maybe you’re not allowed to catch more than one Pokemon, or maybe you can’t use healing items in battle. There are a lot of variations on the basic Nuzlocke idea, and this one applies carmine And the Violetvery.
In the end, these are just ideas. As more people play the games, the community is sure to develop more ways to keep the Nuzlocke spirit alive in Paldea.
[Disclosure: Kallie Plagge worked for Nintendo as a localization writer and editor from April 2021 to March 2022 for the games Animal Crossing: Pocket Camp, Dragalia Lost, Fire Emblem Heroes, and Mario Kart Tour. This affiliation will be disclosed in any content that relates to Nintendo-published games, and she will not cover any games she directly worked on.]
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