The Dying Light 2 update improves ray tracing, and adds a benchmarking tool

Two days ago, the Polish developer Techland released Dying Light 2 Update 1.8.1 on PC introduces a benchmarking tool and improves ray tracing effects. Here is a comprehensive list of technical upgrades and fixes for the Dying Light 2 update:

  • Benchmarking mode has been implemented, allowing users to benchmark their PC’s performance in Dying Light 2
  • The range of ray tracing effects has been extended by 20%.
  • LOD Range Multiplier This feature is available in the advanced video menu, but watch out, survivor, it takes a huge toll on your performance!
  • Rendering and lighting improvements
  • The Low quality preset in Video Options no longer switches to DX12 mode and sets Intel XeSS as an upgrade device on computers with AMD cards.
  • Players will no longer lose their money after accepting the best and reloading the game during the Twin Brothers mission
  • Players will no longer get stuck sliding down the air vents
  • The Don Quixote achievement will now be awarded after the player unlocks all windmills in the game
  • Fixed an issue where game performance would drop after playing for more than an hour on some devices
  • Fixed the infinite loading screen that occurred whenever the player logged out of the account immediately after logging in
  • Fixed an issue where sounds would randomly disappear
  • Fixed an issue where power feedback would be missing while playing on a gamepad
  • [Xbox] Prologue Forest will not be too dark during the day
  • Players can no longer skip the Perfect Block tutorial
  • Fixed an issue with the Infected being too silent
  • [PlayStation] Fixed a crash during a day in Harran and the Fame and Infamy challenge
  • Fixed a crash while fast traveling between the city and the opera
  • [RayTracing] Fixed player shadow missing in photo mode
  • [RayTracing] Fixed issues with corrupt light sources
  • Fixed the Baba Yaga challenge that could not be played
  • Reduce the number of times a player gets infected
  • The AI/Player will not shake after being caught by Peters
  • Fixed a game crash after changing the resolution from 3840 x 2160 to 1920 x 1080
  • Fix for the infinite loading screen when opening the title offline on EGS Launcher
  • Optimized memory usage in d3d12 mode which improves game stability
  • Exposed setting to extend the view for the highest level of detail engineering
  • Fixed lack of player shadows in photo mode when using ray tracing
  • Improved initial load time (up to 10 seconds on PS4)
  • Minor improvements to texture flow
  • Enhanced Tree Shadows (LOD)
  • Improved quality of fog and water reflections

In terms of gameplay, Dying Light 2 Update 1.8.1 changes the behavior of zombies so that they become aggressive. Additionally, there is now a motion sickness reduction preset available in the Accessibility menu.

Dying Light 2 is one of the games due to NVIDIA DLSS 3 support. There is no time frame yet, but we will let you know as soon as the open world first person RPG is updated with the technology.

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